Ross CrossOver 16 Specifications Page 48

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1.
Insert your USB drive into the USB Port on the
switcher. You must wait 5 seconds for the
switcher to recognise the USB drive. If you are
loading a le from the internal cache, you do not
need the USB drive.
2.
Press the source button for the Media-Store
channel that you want to load a still into. If the
le has an alpha, the paired channel will load the
alpha as well.
3.
Using the pattern buttons, enter the media
number for the still you want to load.
For example, press 1051 to select the USB(1)
drive, Media 051.
4.
Press Select.
Media-Store Capture
Still images can be captured from any input BNC, as well
as the program, preview, and clean feed from any ME.
To Capture a Still
1.
If you are capturing to a USB, insert your USB
drive into the USB Port on the switcher. You
must wait 5 seconds for the switcher to recognise
the USB drive.
2.
Press the source button for the Media-Store
channel that you want to capture a still into.
3.
Press the Capt knob.
4.
Press the P/B or E/E knob to select the mode
you want the Media-Store in.
E/E — electronic-to-electronic, or record,
mode allows you to record a still
P/B playback mode allows you to review
your still
5.
Use the P/B or E/E knob to select the video
source that you want to perform the capture of.
6.
Press NEXT.
7.
Use the USB knob to select the location that you
want to store the captured still to.
8.
Use the Alpha knob to select whether you want
to capture the alpha signal (Yes) or not (No).
You must have an input BNC or an Aux Bus
selected as the capture source to capture the
alpha.
9.
Press NEXT.
10.
Use the Capt knob to select a number for the
still you want to capture.
11.
Press the Capt knob to perform the capture. The
new media item is stored and the media number
is increased by one.
Media-Store Attributes
Attributes are applied to the image or animation directly,
regardless of the channels that the image or animation
are loaded in. If you adjust the attributes of the still in
one channel, these settings are applied to that image or
animation in all other channels that the same image or
animation is loaded into.
Understanding the Attributes Menu
When you select a still or animation, the menu system
displays a number of attributes that allow you to adjust
how a the image or animation appears. The options that
are available depend on the type of Media-Store image
or animation that is selected.
Table 3: Attributes Menu Items
DescriptionMenu Item
selects the horizontal position of the image or animationX Pos
selects the vertical position of the image or animationY Pos
selects shaped or unshaped for the alpha of the image
or animation
Shaped
selects whether the animation loops automatically or notLooping
selects whether the animation plays in reverse or notReverse
selects whether the animation starts playing automatically
when taken on-air or not
AutoPly
selects the speed that an animation plays at (0.1-10)Speed
selects the media number that you want to use to recall
the still or animation
MediaX
selects the point, in frames, from the start of the animation
that the background cut occurs
CutFr
selects the GPI output that you want to trigger by a media
transition
GPO
selects the time, in frames, from the start of the media
transition that the GPI output is triggered
GPOFr
selects whether the associated audio is turned on or off
during playback
Mute
To Set Media-Store File Attributes
The attributes that you can set depend on whether the
le you are setting them for is a still or animation.
1.
Insert your USB drive into the USB Port on the
switcher. You must wait 5 seconds for the
switcher to recognise the USB drive. If you are
loading a le from the internal cache, you do not
need the USB drive.
48 Media-Store Carbonite Operation Manual (v8.0)
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