Ross CrossOver 16 Specifications Page 8

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Features
Thank you for buying a Ross Video Carbonite Series
Multi-Denition Live Production Switcher. The
Carbonite series builds on the Ross Video reputation for
designing switchers that t the needs of any production
environment.
MultiMedia Inputs (MultiMedia Frame
Only)
The four MultiMedia inputs on the Carbonite MultiMedia
frame can be used for de-interlacing SDI video signals,
or inputting Analog Component, Analog Composite, or
non-HDCP HDMI video signals. These inputs also
support normal SDI.
Custom Controls
This feature brings the power of macros to the switcher
operator. A series of button presses can be easily recorded
and assigned to any custom control button. Step through
complex show openings as easily as pressing Custom
Control buttons 1, 2, then 3.
Note: The C10 does not support recording or running custom
controls from the control panel. Custom controls can be recorded
and run from the Custom Control node in DashBoard.
Device Control
The switcher can control a number of external devices,
such as video servers and robotic cameras. For a complete
list of supported devices, and information on how to set
up and control these devices, visit the Ross Video website
(rossvideo.com/production-switchers/carbonite/interface-list).
DVE
The advanced 2D DVE comes standard with each
switcher, and can be used for performing over the
shoulder, or picture in picture shots. This allows preset
pattern keys to be zoomed, cropped, and repositioned
horizontally and vertically to create the look you want,
or you can use one of the useful pre-built 2D effects to
perform 2D background transitions.
The Carbonite+ and Carbonite MultiMedia frames come
with eight channels. The Carbonite and Carbonite
eXtreme frames can select between 8 channels of DVE
and no FSFC resources, or 4 channels of DVE and 6
FSFC resources.
Effects Dissolve
The Effects Dissolve feature allows you to interpolate
from one memory to another using a memory recall. The
switcher will interpolate from the starting memory to the
destination memory, creating a smooth, two key frame
effect.
Only elements such as clip level and pattern position can
be interpolated in the effects dissolve. Other elements,
such as crosspoint selection, pattern, and next transition
data are recalled rst, and then the switcher will slew to
the recalled memory.
An effects dissolve can be performed on as many
elements and MEs as required, based on the memory that
is being recalled.
General Purpose Interface
The switcher is equipped with 34 GPI I/Os that can be
assigned as either an input or output independently.
The GPI inputs allow the switcher to interface with
peripheral equipment such as editors. Each GPI input
can be used to perform simple editing and switcher
functions such as fade to black or an auto transition.
LiveEDL
Edit Decision Lists (EDL) are les used by non-linear
editing (NLE) suites to aid in post-production. Your
switcher can capture EDL data in a le that you load into
your NLE suite.
For information on using the LiveEDL feature, visit the
Ross Video Website (rossvideo.com).
Media-Store
Up to four (4) independent channels of still/animations
are available switcher-wide, allowing for thousands of
full screen stills and logos that can be cached and used
on the switcher.
Animation-Store comes standard with 8 Gigabytes of
cache. Channels 1 and 3 have 4 Gigabytes, and channels
2 and 4 have 4 Gigabytes. The number of images cached
increases considerably when smaller, non-full screen
images like logos are loaded from USB.
8 Features Carbonite Operation Manual (v8.0)
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